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Deep Space

21/12/2011

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Early version of the DEEP SPACE menu screen. Here you will find the level editor, browse online levels to download and chat with other users and other stuff.

Click on image to see bigger version!

Update 20.12.2011: I have now started on defining new level structures and data.  New levels will use bezier curves for very smooth movements of the aliens. I have defined a max of 20 alien waves per level and 30 curve sections per wave.  There will be controls for positive and negative acceleration at each curve section, so aliens can slow down or speed up as they move along the wave.

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    Edgar Vigdal

    Long time game developer. Started out on the VIC20, CBM64 and Amiga. Now it's PC, Mac, iOS devices

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