Well some of the reason for this has been my health or lack of health. Back in late November of last year I got very sick with a bleeding from somewhere in my stomach , I was rushed to hospital and lost some 2.5 liters of blod! Doctors fixed that and got me back on the feet. All this was probably linked to a chronic illness I have had for the last 35 years.
Well I got sort of ok and started updating warblade again, but then I started fiddling around with unity3D that I had laying around for years. I have made 2 learning projects with unity now and started to like it a lot!! I have started to think that I may be able to redo warblade in unity, and that would solve a lot of problems I have had with keeping warblade updated on all the platforms it's now available on (PC, Mac, iOS) Unity would allow me to also make an android version of the game!
My second unity learning project is a game I have called "The magic coin machine" and I will soon release this on iOS, PC and Mac and android as soon as I can get me an android device and an android pro licens for unity3D.
So this is some of the reasons that the warblade MKII updates has been a bit slow for a while.
I would love some comments and feed back on this!!