I have started working on Warblade MK II using the Unity3D game engine and progress has been very good and I got a lot done in a few hours. This was sort of a test just to see if it was possible to do and it does seem to work OK so far.
It's so so so much quicker to make a game prototype in Unity compare to what I used before. And when I got it running on the PC I can quickly make a Mac version or iPhone,iPad,Android version. Unity also supports Linux now...
I will post test version for PC/Mac here as I got more and more stuff working. I have been working a bit on a level editor inside the game now and I have already added more features to the level definitions, so more advanced levels should be possible to create.
NOTE! I have started working in a new job, so my coding time is now limited to evenings and nights... I could not feed the family and do stuff with what my game company could bring in. :-(
Here are some screenshots:
It's so so so much quicker to make a game prototype in Unity compare to what I used before. And when I got it running on the PC I can quickly make a Mac version or iPhone,iPad,Android version. Unity also supports Linux now...
I will post test version for PC/Mac here as I got more and more stuff working. I have been working a bit on a level editor inside the game now and I have already added more features to the level definitions, so more advanced levels should be possible to create.
NOTE! I have started working in a new job, so my coding time is now limited to evenings and nights... I could not feed the family and do stuff with what my game company could bring in. :-(
Here are some screenshots: